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C h a r l e s

Charles-Antoine Rancourt is a composer specializing in music for video games and films/short films. Through immersive and emotional soundscapes, he seeks to reinforce the narrative and give a strong musical identity to the worlds he accompanies.

Whether for an independent video game, a short film, or an audiovisual project, he approaches each composition as an extension of the story, working closely with creators to translate their intentions into music. His goal: create memorable soundtracks that immerse the audience in the heart of the experience.

Based in Quebec City, Charles-Antoine is always open to new creative collaborations.

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